Logo of the project
Created in
2024
Comfortable apartment
Map
Garry's Mod map representing a small apartment, created as part of a learning module at Efrei Paris.
Period
December 2024

Description

Originally created as part of the 'Web 3D' learning module at Efrei, I decided to publish this scene on the Workshop and use it as a testing ground for the Source Engine's light generator, VRAD.

Thus, all surfaces have their lightmap defined at the highest texel level supported by the game engine, which is 2. The idea was to exploit the new features offered by Facepunch through the latest updates of Garry's Mod at the time this map was created. Indeed, several features present in VRAD from CS:GO were added, notably ambient occlusion and the compilation of lightmaps on prop_static, so I found it interesting to try them out on a small scene where technical constraints wouldn’t be an issue.

Following the March 2025 update, I updated the map to provide better compilation quality.

References

Technologies Used

Source Engine icon
Source Engine
Game engine powering all Valve games released between 2004 and 2012.

Videos

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2025 - Sofiane Lasri-Trienpont, developed on Laravel.